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Game Design Sparks Deeper Learning in Political Science Education
Insights from the Field
game design
international relations
educational innovation
active learning
student engagement
Teaching and Learning
PS
1 datasets
Dataverse
Learning by Creating: Making Games in a Political Science Course was authored by Sangbum Shin. It was published by Cambridge in PS in 2021.

This article explores how students deepen their understanding of international relations by designing political games. The innovative "International Relations and Games" course required students to create original game rules, scenarios, and mechanics based on IR concepts, theories, and topics.

Game Creation Projects:

* Three major game creation projects were completed throughout the semester.

* Students applied theoretical knowledge by designing interactive simulations.

### Key Findings:

Based on instructor observations, student surveys, and interviews:

* The "learning by creating" approach effectively facilitated peer-based learning through collaborative design.

* It significantly enhanced students' creativity as they developed unique game mechanics representing complex political concepts.

* Students reported gaining a deeper appreciation for the practical application of political science theories in real-world contexts beyond classroom exercises.

### Why This Matters:

The "learning by doing" methodology proved highly effective, empowering students to take intellectual leadership and fostering critical thinking through creation.

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PS: Political Science & Politics
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